This month’s meeting of SuperMondays started with a talk from PayPalX ‘Chief Wizard’, John Lunn (@johnxcom) about PayPal’s fledgeling services for mobile app integration. These are likely to be available across the mobile platforms, but will initially be available for iPhone developers.
Apple’s terms require that 3rd party payment services must be used for ‘real world’ rather than ‘digital’ goods, so they’re restricted in scope, but, in the right place, should offer a smooth payment flow without the security minefield associated with accepting credit cards through mobile devices.
General points of note from the session and pub discussions:
- Perhaps surprising to some, the iPhone market accounts for a small proportion of mobile devices, and Android mobiles are apparently selling at twice the rate of iPhone.
- iPhone users are generally more comfortable with app purchasing, and represent a more general consumer demographic.
- Submissions and updates are developer-driven for Android, so app deployment can be rapid- especially when compared to Apple’s approval process.
- Development for the less popular platforms may attract incubation or start-up funding.
- Some high-qualify third-party technology exists for integration, e.g. Bump, OpenFeint.
- Commercially, producing good middleware may be a better gamble than a good app.
- Windows Phone 7 Series sounds promising.
Events like SuperMondays are great for setting bits of your brain in motion- even if the talks don’t directly relate to your field of expertise, and your thoughts don’t directly relate to the talks!
North-East mobile app developers, and those requiring app development should check out Paul Smith’s AppNorth group for contacts.